
Frostline Orbit Draw
Numbered balls, then a final “orbit” wheel for an extra condition.
What it illustrates
A ball draw produces the core result (a set of numbers). A separate wheel spin may add a secondary rule, like a multiplier band, a category, or a bonus range that changes the outcome rules for that round.
How it might be defined (illustrative)
- Choose a small set of numbers from a published range.
- Draw a fixed count of balls to form the round result.
- Spin a wheel once to set an extra condition for prizes or tiers.
- Use the official table to see what combinations qualify.
Common-sense notes
- Read the real operator’s rules before spending any money.
- Confirm what “matching” means and how tiers are calculated.
- Set a time and spending cap, then stop when you hit it.
Mini scenario
Imagine a 1–40 range where someone picks 6 numbers. Six balls are drawn, then the wheel stops on a colour band. A real game could pay only if you match enough numbers and your selection fits the band’s published condition.


